Skip to primary content
Skip to secondary content

Sander Homan's Blog

Main menu

  • Home
  • Easy Bezier
  • EasyAchievements
  • EasyConsole
  • EasyDialogue
  • About
  • Projects
    • Lunar Lunacy
    • Unnamed Tower Defense
    • Metal Wings
  • Contact

Tag Archives: Animal Crossing

Cyclindrical world

Posted on March 13, 2012 by Sander Homan
Reply

A question came up in the #unity irc channel on freenode.net, about how the world was done in Animal Crossing. I made a small demo that uses a custom shader to get a similar effect.

Here is a simple demo of the effect: WebPlayer (move with the w/s keys)

And here is the unitypackage containing the shader and a sample scene: UnityPackage

 

Posted in Uncategorized | Tagged Animal Crossing, Graphics, Shader | Leave a reply

Categories

  • Asset Store
  • Car sim
  • Site News
  • Tower Defense
  • Tutorial
  • Uncategorized

Archives

  • February 2022
  • December 2014
  • February 2013
  • August 2012
  • July 2012
  • June 2012
  • April 2012
  • March 2012
  • December 2011
  • November 2011

Tags

  • 2D
  • Achievements
  • Animal Crossing
  • Animation
  • Assets
  • Asset Store
  • Blender
  • Car
  • Console
  • Extensions
  • Graphics
  • Infinite Terrain
  • Model
  • Modules
  • Procedural
  • Racer
  • Scripting
  • Shader
  • Site
  • Tiles
  • Tower Defense
  • Unity
  • UPM
  • WordPress

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Proudly powered by WordPress